Bedroom on a Gloomy Day

This project was modeled in Maya and then using render layers I composited it in Adober After Effects.

Project Specs
Date Created: Q3/2007
Programs Used: Maya, After Effects
Texture Maps: Diffuse, Spec, Bump

Poly Count : No Limit





Below are the different passes I rendered out for compositing. The passes include Zdepth, Ambient Occlusion, Shadows, Lighting, Diffuse, Shadows 2.